It was said the Free City drew all sorts, but mostly it drew all sorts of bad. Bright-eyed adventurers from all over Grandual came to Conthas with dreams of joining a band and touring the Wyld, and inevitably those dreams were distorted, like something reflected in a mirror made of shoddy glass. That, or they had the mirror broken over their heads.
You couldn`t throw a rock without hitting and adventurer, or a thief, or a thief catcher, a bounty hunter, a smoke wizard, a wandering bard, a claw-broker, a storm witch, a sell-sword — or else those who came to profit off this bunch: armourers and ironmongers, harlots and haruspices, dice men and card sharks. Scratch peddlers skulked in alley mouths, while the addicts on whom they preyed slouched in the mud with knives in their hands, bloody gouges on their arms, and blissful grins on their haggard faces. On every corner was a merchant selling magic swords and impenetrable armour, or an alchemist pawning potions of enchantment, or water breathing, or invisibility. Clay even spotted one labelled IMMORTALITY.
"How much for that?" he asked the old woman selling it.
"One hundred and one courtmarks," she announced. "No refunds."
Clay frowned down at the vial. "Looks like grass and water."
The woman glared at him until he moved on.