Логотип LiveLibbetaК основной версии
  • Cybertext: Perspectives on Ergodic Literature
  • Unit Operations: An Approach to Videogame Criticism
  • How Games Move Us: Emotion by Design
  • 151 книга

Game Studies

Мария .Мария .
151 книга
  • Cybertext: Perspectives on Ergodic Literature
  • Unit Operations: An Approach to Videogame Criticism
  • How Games Move Us: Emotion by Design
Мария .Мария .

Game Studies

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Newsgames: Journalism at Play

Ян Богост, Simon Ferrari, Bobby Schweizer

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Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited ...
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For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertai...
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Service Games: The Rise and Fall of SEGA: Enhanced Edition

Sam Pettus, David Munoz, Kevin Williams, Ivan Barroso, David Chen

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Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a console make...
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Racing the Beam: The Atari Video Computer System

Nick Montfort, Ян Богост

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A study of the relationship between platform and creative expression in the Atari VCS. The Atari Video Computer System dominated the home video game market so completel...
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Videogame, Player, Text

Tanya Krzywinska, Barry Atkins

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Videogame, Player, Text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essay...
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Ghosts in the Machine

Lana Polansky, Brendan Keogh

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Ghosts in the Machine is an anthology of 13 original short stories that each look at the imperfections of life through the imperfections found in videogames, be they bugs,...
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How Computer Games Help Children Learn

David Williamson Shaffer

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This book looks at how particular video and computer games--such as Digital Zoo, The Pandora Project, SodaConstructor, and more--can help teach our children and students t...
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Game Design Workshop: Designing, Prototyping, & Playtesting Games

Tracy Fullerton, Christopher Swain, Steven Hoffman

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Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with a...
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Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they sh...
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Extra Lives: Why Video Games Matter

Том Бисселл

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In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video ga...
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The Video Game Theory Reader

Mark J.P. Wolf, Bernard Perron

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In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals ...
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Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even o...
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Gaming: Essays On Algorithmic Culture

Александр Р. Гэллоуэй

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Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cult...
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