ИГРАЙ! ИСТОРИЯ ВИДЕОИГР представляет собой увлекательный рассказ о странном зарождении и необычайной эволюции важнейшей, после возникновения телевидения, области развлечен...
- 148 книг
Game Studies
148 книг
Game Studies
We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expre...
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to anal...
An Introduction to Game Studies is a core textbook for game studies as an academic discipline, and is the comprehensive guide to the field. It introduces the student to th...
Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse -- novels, ...
125 лет назад в древней японской столице Киото появилась компания Nintendo. В конце семидесятых компания совершила головокружительный прорыв в область высоких технологий, ...
We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty...
As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Sal...







