
Ваша оценкаBefore you can share your great game with the world first you need to survive the process of software development.
In Making Games Better you'll learn the keys to being a great designer in every phase of game creation, including:
• How to prototype your concept for maximum impact
• The secret to great documentation
• The difference between a good crunch and a death march
• Much much more
With over 25 years of experience as a game designer, consultant, and creative director, Andrew Mayer has hel...
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