This book is for game designers of all experience levels and also for the teams, developers, and support staff they work with. It showcases the reality of what game designers actually do (or should be doing) and sheds light on some widespread misconceptions of the job. This is an easy-to-read, practical guide for the following people:
Game Designers: Understand what Game Designers really own and the skills required to be successful. Anyone can design games but not everyone is a Game Desig...
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